

While it's not the only thing, as games such as this thrive on the amount of detail you're able to put into your city, the size of your sandbox does a lot to limit or expand your vision.

In a game focused on city building, size definitely matters. "Something I would like to do eventually is get my master's in landscape architecture at the IU campus in Columbus."īut for now, he has a Reddit account where he posts updates on his building progress when he has time, now that he's back at IU for the remainder of his undergraduate studies.Please note that, while SimCity's launch was a disaster, this comparison will focus on the current states of both games. "I know I love working with buildings and designing them," Harrison said. While Harrison works, he likes to throw on some rock music such as Pink Floyd and AC/DC or podcasts for some background noise. She used over 200 rocks to create an aesthetic outdoor environment for the Harrison home. His grandma and mom both do ceramics, and his mom also spends her time scrapbooking and landscaping the yard. Harrison isn't the only designer in his family. This basement creation was complete with a train track circulating around the buildings. He and his dad once built a huge Harry Potter Lego setup mixed with different buildings from Spiderman and Star Wars. "I've been to these places, I've lived in these places, and it just made more sense than trying to re-create a place I've never been to."Īs a child, Harrison would play video games and build elaborate Lego creations. "I've had projects come and go in this game, and I figured, why not do something that I would know personally?" Harrison said. In the past, Harrison has worked on projects based off of San Francisco, various European cities, New York City, small towns in the middle of nowhere and more, he said. His current Indiana cities project takes credit for the most time he's ever put into a single project. Harrison said he takes breaks when things become too monotonous or if the game developers are updating the game. However, he finds ways to make do with the tools he has and works around the mistakes. Harrison said he accidentally made Lake Monroe a little too big, which cut off parts of Bloomington. He said he works for about two to three hours a day, sometimes spending five hours on a day when he has more time. Harrison has logged 121 hours constructing Indianapolis and Bloomington. But although everything is "guesswork," as he calls it, a gamer can still come to the conclusion that the city is Indianapolis. Bankers Life is placed where Victory Field is supposed to be, for instance the field provided by the developers was too big for Harrison's layout. To begin a city, Harrison starts off by looking at Google Maps and focuses on iconography over accuracy.
